GUNGNIR
A downloadable game
GUNGNIR is a hyper casual puzzle and dexterity game for smartphones. The goal of the game is to hit as many different flying creatures as possible with a single javelin throw. The game takes players through different levels and charms with its hand-drawn art style, unusual for mobile games. Prove a steady hand, a sharp eye for patterns and precision with the throwing spear to become a champion of Odin.
GUNGNIR is a student project that was developed with the Unity Engine at the Games Academy Berlin within 10 weeks by a 4-persons team called BRUNCHTIME STUDIO.
Any feedback is very welcome! :)
SPECS
Genre: | Hyper Casual Puzzle and Dexterity |
Platforms: | Smartphones (Android) |
Player count: | 1 (Singleplayer) |
Target group: | Casual players, commuters, Viking fans |
Setting: | Norse Mythology |
Artstyle: | Hand-drawn 2D |
Camera view: | Side View |
Controls: | Touch (swiping with one finger) |
Engine: | Unity |
TEAM MEMBERS
Manuel Michel | Game Designer, Project Manager, Sound Designer |
Florian Weiss | Programmer |
Hannah Goral | 2D Artist (Creatures, Animation, Backgrounds, Props) |
Isabel Verheyen | 2D Artist (UI, Backgrounds) |
ANDROID APP
The game was developed for Android Phones. You can download the app directly from the Play Store for free: playgungnir.brunchtimestudio.com
Status | Prototype |
Release date | Dec 25, 2020 |
Authors | Brunchtime Studio, Manu |
Genre | Puzzle |
Made with | Adobe Photoshop, Unity |
Tags | 2D, Casual, Hand-drawn, hyper-casual, mobile, Norse, trick-shot, Unity, viking |
Average session | A few minutes |
Languages | English |
Inputs | Touchscreen, Smartphone |
Accessibility | Interactive tutorial, One button |
Links | Twitter/X, Facebook, Instagram, YouTube, Homepage |
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